![]() ![]() “It’s like, ‘Are you just lying to me right now? I can’t tell.’” “So, you might have a companion who’s a really great liar, which is always fun when you’re having a conversation with them,” Heins says. Sometimes, your companions will even use their skills to straight-up troll you. It turns out that The Outer Worlds features companions that serve a similar role. “If they’re with you when you’re talking to various NPCs they’ll interject and give you their opinion in conversations.”Īs anyone who fell in love with HK-47 in KOTOR knows, sometimes the best companions are ones that will test you, tease you, or even get you in trouble. “Each companion has their own point of view on factions in the game, the career paths they’re going on, etc.” Heins says. During my own playthrough of the game, I even had a companion leave me after certain (entirely optional) events occurred that advanced their own story as well.Įven better, your choice of companions in your away team will affect how the world reacts to you and how certain sequences play out. Just as in those games, for instance, each companion has a story just waiting to be explored. Honestly, the way that BioWare (and Obsidian, in the case of KOTOR 2) treated companions in those games does feel like a big inspiration for how they are treated in The Outer Worlds. That idea of contrarian companions who boast their own views feels much closer to the systems we saw in games like Mass Effect and Star Wars: Knights of the Old Republic. Most importantly, each of your companions in the game boasts a distinct personality that may or may not blend well with your own or with the personalities of your other companions.
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